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VRST
2006
ACM

Intuitively specifying object dynamics in virtual environments using VR-WISE

14 years 5 months ago
Intuitively specifying object dynamics in virtual environments using VR-WISE
Designing and building Virtual Environments is not an easy task, especially when it comes to specifying object behavior where either knowledge about animation techniques or programming skills are required. With our approach, VR-WISE, we try to facilitate the design of VEs and make this more accessible to novice users. In this paper, we present how behavior is specified in VR-WISE, as well as the prototype developed for the approach. Categories and Subject Descriptors H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems – Artificial, augmented, and virtual realities, Evaluation/methodology. General Terms Design. Keywords Virtual Reality, Conceptual Modeling, Design Phase, Behavior
Bram Pellens, Frederic Kleinermann, Olga De Troyer
Added 14 Jun 2010
Updated 14 Jun 2010
Type Conference
Year 2006
Where VRST
Authors Bram Pellens, Frederic Kleinermann, Olga De Troyer
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