Sciweavers

CIG
2005
IEEE

Nannon: A Nano Backgammon for Machine Learning Research

14 years 6 months ago
Nannon: A Nano Backgammon for Machine Learning Research
A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features and dynamics of the game to be a good model for studying why certain machine learning systems worked so well on Backgammon. As a model, it should illuminate the relationship between different methods of learning, both symbolic and numeric, including techniques such as inductive inference, neural networks, genetic programming, co-evolutionary learning, and reinforcement learning based on value function approximation. It is also fun to play.
Jordan B. Pollack
Added 24 Jun 2010
Updated 24 Jun 2010
Type Conference
Year 2005
Where CIG
Authors Jordan B. Pollack
Comments (0)