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PCM
2005
Springer

Client System for Realistic Broadcasting: A First Prototype

14 years 4 months ago
Client System for Realistic Broadcasting: A First Prototype
Abstract. This paper presents a prototype of a client system for Realistic Broadcasting that can receive and process immersive media. It provides a viewer which supports stereoscopic video display and haptic interaction with the displayed media. The structure of the system is introduced and each component is described. In order to show the feasibility of Realistic Broadcasting, a home shopping channel scenario is applied to the system and its demonstration is performed in an exhibition. We also discuss users’ comments and directions for improving of Realistic Broadcasting.
Jongeun Cha, Seung Man Kim, Sung-Yeol Kim, Sehwan
Added 28 Jun 2010
Updated 28 Jun 2010
Type Conference
Year 2005
Where PCM
Authors Jongeun Cha, Seung Man Kim, Sung-Yeol Kim, Sehwan Kim, Seung-Uk Yoon, Ian Oakley, Jeha Ryu, Kwan-Heng Lee, Woontack Woo, Yo-Sung Ho
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