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SIGECOM
2004
ACM

Computational criticisms of the revelation principle

14 years 5 months ago
Computational criticisms of the revelation principle
The revelation principle is a cornerstone tool in mechanism design. It states that one can restrict attention, without loss in the designer’s objective, to mechanisms in which A) the agents report their types completely in a single step up front, and B) the agents are motivated to be truthful. We show that reasonable constraints on computation and communication can invalidate the revelation principle. Regarding A, we show that by moving to multi-step mechanisms, one can reduce exponential communication and computation to linear—thereby answering a recognized important open question in mechanism design. Regarding B, we criticize the focus on truthful mechanisms—a dogma that has, to our knowledge, never been criticized before. First, we study settings where the optimal truthful mechanism is NP-complete to execute for the center. In that setting we show that by moving to insincere mechanisms, one can shift the burden of having to solve the NP-complete problem from the center to one...
Vincent Conitzer, Tuomas Sandholm
Added 30 Jun 2010
Updated 30 Jun 2010
Type Conference
Year 2004
Where SIGECOM
Authors Vincent Conitzer, Tuomas Sandholm
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