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ICIP
2004
IEEE

Complete 3-d models from video: a global approach

15 years 1 months ago
Complete 3-d models from video: a global approach
We address the automatic recovery of complete 3-D object models from video streams. Usually, complete 3-D models are built by fusing several depth maps, each computed from a small set of consecutive video frames, using structure from motion techniques. However, since from a small number of similar views, it is very difficult to obtain accurate depth maps, their fusion becomes nontrivial and human interaction is in general required to assemble the complete 3-D model. Instead of using intermediate depth maps, we propose a method to recover complete 3-D models directly from the 2-D motions in the entire set of available video frames. The difficulty that arises when processing long videos is that different regions of the object are seen at different time instants. Our method decides wether a region that has become visible is a region that was seen before, or a previously unseen region, by seeking the simplest rigid object that describes well the observed 2-D motions. This global approach ...
Bruno B. Gonçalves, Pedro M. Q. Aguiar
Added 24 Oct 2009
Updated 27 Oct 2009
Type Conference
Year 2004
Where ICIP
Authors Bruno B. Gonçalves, Pedro M. Q. Aguiar
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