Tele-immersion is a new medium that enables a user to share a virtual space with remote participants, by creating the illusion that users at geographically dispersed locations reside at the same physical space. A person is immersed in a remote world, whose 3D representation is acquired remotely, then transmitted and displayed in the viewer’s environment. Tele-immersion is effective only when the three components, computation, transmission, and rendering - all operate in real time . In this paper, we describe the real-time implementation of scene reconstruction on the Terascale Computing System at the Pittsburgh Supercomputing Center.