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VR
2002
IEEE

Real-Time Haptic and Visual Simulation of Bone Dissection

14 years 4 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr–bone interaction, that includes haptic forces evaluation, the bone erosion process and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D CT and MR imaging data, is efficient enough to provide real–time feedback on a low–end multi–processing PC platform.
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia
Added 16 Jul 2010
Updated 16 Jul 2010
Type Conference
Year 2002
Where VR
Authors Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gianluigi Zanetti, Antonio Zorcolo
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