In aiming for behavioral fidelity, artificial intelligence cannot and no longer ignores the formalization of human affect. Affect modeling plays a vital role in faithfully simulating human emotion and in emotionally-evocative technology that aims at being real. This paper offers a short expose about three models concerning the generation and regulation of affect: CoMERG, EMA and I-PEFiCADM , which each in their own right are successfully applied in the agent and robot domain. We argue that the three models partly overlap and where distinct, they complement one another. We provide an analysis of the theoretical concepts, and provide a blueprint of an integration, which should result in a more precise representation of affect simulation in virtual humans.
Tibor Bosse, Jonathan Gratch, Johan F. Hoorn, Matt