The situation calculus is a logical formalism that has been extensively developed for planning. We apply the formalism in a complex multi-agent domain, modelled on the game of Clue. We find that the situation calculus, with suitable extensions, supplies a unified representation of (1) the interaction protocol, or structure of the game, (2) the dynamics of the knowledge and common knowledge of the agents, and (3) principles of strategic planning.
Bradley Bart, James P. Delgrande, Oliver Schulte