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MFCS
2001
Springer

Playing Games with Algorithms: Algorithmic Combinatorial Game Theory

14 years 4 months ago
Playing Games with Algorithms: Algorithmic Combinatorial Game Theory
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we begin with general background in Combinatorial Game Theory, which analyzes ideal play in perfect-information games, and Constraint Logic, which provides a framework for showing hardness. Then we survey results about the complexity of determining ideal play in these games, and the related problems of solving puzzles, in terms of both polynomial-time algorithms and computational intractability results. Our review of background and survey of algorithmic results are by no means complete, but should serve as a useful primer.
Erik D. Demaine
Added 30 Jul 2010
Updated 30 Jul 2010
Type Conference
Year 2001
Where MFCS
Authors Erik D. Demaine
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