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ACMDIS
2000
ACM

Contextual Prototyping of User Interfaces

14 years 4 months ago
Contextual Prototyping of User Interfaces
Contextual development differs from traditional user interface development in several ways: It focuses on the context of usage and the user population rather than on the technical features required for interaction. However, the latter come into play when transforming context specifications into user-interface code. Contextual development also considers design to be a non-linear process based on activities (re)engineering work processes rather than performing traditional software-engineering tasks. Consequently, contextual development requires usage-relevant (re)presentation and execution mechanisms. Although the specification of task- and user-knowledge has been recognized to be crucial for contextual user interface design, seamless development support is still lacking. The reported TADEUS (Task Analysis/Design/End User Systems) project targets toward an environment that allows contextual and seamless design and prototyping based on user and task knowledge. Due to its model-based natu...
Christian Stary
Added 01 Aug 2010
Updated 01 Aug 2010
Type Conference
Year 2000
Where ACMDIS
Authors Christian Stary
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