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PODC
2000
ACM

Garbage collection of timestamped data in Stampede

14 years 3 months ago
Garbage collection of timestamped data in Stampede
Stampede is a parallel programming system to facilitate the programming of interactive multimedia applications on clusters of SMPs. In a Stampede application, a variable number of threads can communicate data items to each other via channels, which are distributed, synchronized data structures containing timestamped data such as images from a video camera. Channels are not queue-like: threads may produce and consume items out of timestamp order; they may produce and consume items sparsely skipping timestamps, and multiple threads including newly created threads may consume an item in a channel. These exibilities are required due to the complex dynamic parallel structure of applications, to support increased parallelism, and because of real-time requirements. Under these circumstances, a key issue is the garbage collection condition": When can an item in a channelbe garbage collected? In this paper we specify precisely Stampede's semantics concerning timestamps, and we de...
Rishiyur S. Nikhil, Umakishore Ramachandran
Added 01 Aug 2010
Updated 01 Aug 2010
Type Conference
Year 2000
Where PODC
Authors Rishiyur S. Nikhil, Umakishore Ramachandran
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