We present a novel multi-view stereo method designed
for image-based rendering that generates piecewise planar
depth maps from an unordered collection of photographs.
First a discrete set of 3D plane candidates are computed
based on a sparse point cloud of the scene (recovered by
structure from motion) and sparse 3D line segments reconstructed
from multiple views. Next, evidence is accumulated
for each plane using 3D point and line incidence and
photo-consistency cues. Finally, a piecewise planar depth
map is recovered for each image by solving a multi-label
Markov Random Field (MRF) optimization problem using
graph-cuts. Our novel energy minimization formulation exploits
high-level scene information. It incorporates geometric
constraints derived from vanishing directions, enforces
free space violation constraints based on ray visibility of 3D
points and 3D lines and imposes smoothness priors specific
to planes that intersect.
We demonstrate the effectiveness of our ap...
Sudipta N. Sinha, Drew Steedly and Richard Szelisk