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SIGMOD
1994
ACM

QuickStore: A High Performance Mapped Object Store

14 years 4 months ago
QuickStore: A High Performance Mapped Object Store
This paper presents, QuickStore, a memory-mapped storage system for persistent C++ built on top of the EXODUS Storage Manager. QuickStore provides fast access to in-memory objects by allowing application programs to access objects via normal virtual memory pointers. The paper also presents the results of a detailed performance study using the OO7 benchmark. The study compares the performance of QuickStore with the latest implementation of the E programming language. These systems (QuickStore and E) exemplify the two basic approaches (hardware and software) that have been used to implement persistence in object-oriented database systems. In addition, both systems use the same underlying storage manager and compiler allowing us to make a truly applesto-apples comparison of the hardware and software techniques.
Seth J. White, David J. DeWitt
Added 10 Aug 2010
Updated 10 Aug 2010
Type Conference
Year 1994
Where SIGMOD
Authors Seth J. White, David J. DeWitt
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