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VLDB
1992
ACM

A Performance Study of Alternative Object Faulting and Pointer Swizzling Strategies

14 years 4 months ago
A Performance Study of Alternative Object Faulting and Pointer Swizzling Strategies
This paper presents a portable, efficient method for accessing memory resident persistent objects in virtual memory in the context of the E programming language. Under the approach, objects are copied from the buffer pool of the underlying object manager into virtual memory on demand, as they are accessed by an E program. The cumulative effects of updates to a persistent object are then propagated back to the object manager via a single write operation at the end of each transaction. The method incorporates a comprehensive pointer swizzling mechanism to enhance performance. Swizzling is done a pointer-at-a-time and software checks are used to detect the use of swizzled pointers. The paper also presents the results of a performance study comparing the method presented here with several alternative software architectures
Seth J. White, David J. DeWitt
Added 11 Aug 2010
Updated 11 Aug 2010
Type Conference
Year 1992
Where VLDB
Authors Seth J. White, David J. DeWitt
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