: Communicating the ethos of a subject (e.g. a brand or cultural or historical narrative) within an environment, such as a museum or visitor centre, is often undermined by the poor integration of digital technologies in the process of interpretation. This often comes about through a fragmented approach to these environments which fails to take advantage of the possibilities of new media to engage our senses and connect us to a subject. Our approach to this problem is to create a tool for the creative sketching of space that provides the ability to explore the more sensory aspects of spatial design to test the sequencing of events relative to a narrative. Through the development of this resource we hope to enable students (and practitioners) to experiment with a wide range of media and test their proposals before committing resources and (inevitably) limited funds1 to ideas that fail to engage the visitor effectively.