Sciweavers

CIAC
2010
Springer

On Strategy Improvement Algorithms for Simple Stochastic Games

14 years 3 months ago
On Strategy Improvement Algorithms for Simple Stochastic Games
The study of simple stochastic games (SSGs) was initiated by Condon for analyzing the computational power of randomized space-bounded alternating Turing machines. The game is played by two players, MAX and MIN, on a directed multigraph, and when the play terminates at a sink s, MAX wins from MIN a payoff p(s) ∈ [0, 1]. Condon showed that the SSG value problem, which given a SSG asks whether the expected payoff won by MAX exceeds 1/2 when both players use their optimal strategies, is in NP ∩ coNP. However, the exact complexity of this problem remains open as it is not known whether the problem is in P or is hard for some natural complexity class. In this paper, we study the computational complexity of a strategy improvement algorithm by Hoffman and Karp for this problem. The Hoffman-Karp algorithm converges to optimal strategies of a given SSG, but no nontrivial bounds were previously known on its running time. We show a bound of O(2n /n) on the convergence time of the Hoffman...
Rahul Tripathi, Elena Valkanova, V. S. Anil Kumar
Added 20 Aug 2010
Updated 20 Aug 2010
Type Conference
Year 2010
Where CIAC
Authors Rahul Tripathi, Elena Valkanova, V. S. Anil Kumar
Comments (0)