We describe an algorithm for enumerating all vertices, edges and faces of a planar subdivision stored in any of the usual pointer-based representations, while using only a constant amount of memory beyond that required to store the subdivision. The algorithm is a refinement of a method introduced by de Berg et al (1997), that reduces the worst case running time from O(n2 ) to O(n log n). We also give experimental results that show that our modified algorithm runs faster not only in the worst case, but also in many realistic cases.