This paper presents the case that education in the 21st Century can only measure up to national needs if technologies developed in the simulation community, further enhanced by the power of high performance computing, are harnessed to supplant traditional didactic instruction. The authors cite their professional experiences in simulation, high performance computing and pedagogical studies to support their thesis that this implementation is not only required, it is feasible, supportable and affordable. Surveying and reporting on work in computer-aided education, this paper will discuss the pedagogical imperatives for group learning, risk management and “hero teacher” surrogates, all being optimally delivered with entity level simulations of varying types. Further, experience and research is adduced to support the thesis that effective implementation of this level of simulation is enabled only by, and is largely dependent upon, high performance computing, especially by the ready uti...
Dan M. Davis, Thomas D. Gottschalk, Laurel K. Davi