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2007

Portal-based sound propagation for first-person computer games

14 years 1 months ago
Portal-based sound propagation for first-person computer games
First-person computer games are a popular modern video game genre. A new method is proposed, the Directional Propagation Cache, that takes advantage of the very common portal spatial subdivision method to accelerate environmental acoustics simulation for first-person games, by caching sound propagation information between portals.
Cameron Foale, Peter Vamplew
Added 26 Oct 2010
Updated 26 Oct 2010
Type Conference
Year 2007
Where IE
Authors Cameron Foale, Peter Vamplew
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