Unmanned vehicles (UV’s) are increasingly being employed in civil and military domains often for operations in dangerous environments. Typically these vehicles require some level of human supervision and therefore require a user interface to enable tasking and feedback. Most existing interfaces are specific to the UV and may require significant user training. One potential solution to this is to exploit proven videogame interfaces to improve UV control. There is however a lack of organised means by which these approaches can be evaluated. This paper describes an interface developed to serve as an experimental platform for investigating the potential benefits of various videogame based interfaces for remote vehicle tasking. Categories and Subject Descriptors H.5.2 [Information Interfaces and Presentation]: User Interfaces – graphical user interfaces, input devices and strategies, interaction styles, screen design, Evaluation / methodology, Benchmarking. General Terms Management, Me...
Adam J. Hassell, Philip Smith, David Stratton