Abstract. We developed a computational model of learning in the Mushroom Body, a region of multimodal integration in the insect brain. Using realistic neural dynamics and a biologically-based learning rule (spike timing dependent plasticity), the model is tested as part of an insect brain inspired architecture within a closed loop behavioural task. Replicating in simulation an experiment carried out on bushcrickets, we show the system can successfully associate visual to auditory cues, so as to maintain a steady heading towards an intermittent sound source.