The increasing complexity of game development highlights the need of intellectual and industrial tools to enhance productivity in terms of quality, time and cost. In this paper we propose to apply Model-Driven Development (MDD) methodology to game development, rising the level of ion towards game conceptual modelling. As an example, we present a game design prototype tool to prototype 2D platform games for PC, with automatic code generation from UML models.
Emanuel Montero Reyno, José Á. Cars&