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2007

Non-commercial Object-Base Scene Description

14 years 19 days ago
Non-commercial Object-Base Scene Description
This paper investigates methods of describing two-dimensional and three-dimensional scenes using eXtensible Mark-up Language (XML). It also investigates the initial development of a non-commercial object-based scene description language, for the effective capture of two- and three-dimensional scenes. Design science research techniques were applied to determine the ideal factors involved in effective scene capture. The solution facilitates the description of 2D and 3D environments via interpretation of object relationships; the implementation of the inheritance, functionality, interactions and behaviour.
Stephen R. Gulliver, Gheorghita Ghinea, K. Kaur
Added 29 Oct 2010
Updated 29 Oct 2010
Type Conference
Year 2007
Where HCI
Authors Stephen R. Gulliver, Gheorghita Ghinea, K. Kaur
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