Believability of computerised agents is a growing area of research. This paper is focused on one aspect of believability - believable movements of avatars in normative 3D Virtual Worlds called Virtual Institutions. It presents a method for implicit training of autonomous agents in order to "believably" represent humans in Virtual Institutions. The proposed method does not require any explicit training efforts from human participants. The contribution is limited to the lazy learning methodology based on imitation and algorithms that enable believable movements by a trained autonomous agent within a Virtual Institution.
Anton Bogdanovych, Simeon J. Simoff, Marc Esteva,