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IWEC
2008

A Surround Display Warp-Mesh Utility to Enhance Player Engagement

14 years 1 months ago
A Surround Display Warp-Mesh Utility to Enhance Player Engagement
Surround displays are used in simulation, training, and other applications based on virtual worlds. A wide-view display engages the viewer's peripheral vision, providing a more accurate view of the virtual world and therefore a heightened sense of immersion. However, most commercially available surround displays are expensive and complex. We developed a lowcost alternative, which uses a standard digital projector, a hemispherical mirror, and any roughly spherical or cylindrical screen. The software can handle irregular surfaces and will be open-sourced in the next release of the CaveUT/VRGL freeware. We also conducted a pilot study comparing game play in our prototype and game play with a standard desktop monitor. Players using the surround display reported significantly shorter (P = 0.0051) perceived duration of time during play. Reduced awareness of the passage of time during game play was positively correlated with greater engagement and enjoyment.
Charles Henden, Erik Champion, Ralf Mühlberge
Added 29 Oct 2010
Updated 29 Oct 2010
Type Conference
Year 2008
Where IWEC
Authors Charles Henden, Erik Champion, Ralf Mühlberger, Jeffrey Jacobson
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