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AAAI
2004

Dynamic Programming for Partially Observable Stochastic Games

14 years 1 months ago
Dynamic Programming for Partially Observable Stochastic Games
We develop an exact dynamic programming algorithm for partially observable stochastic games (POSGs). The algorithm is a synthesis of dynamic programming for partially observable Markov decision processes (POMDPs) and iterative elimination of dominated strategies in normal form games. We prove that it iteratively eliminates very weakly dominated strategies without first forming the normal form representation of a finite-horizon POSG. This is the first dynamic programming algorithm for iterative strategy elimination in these types of games. For the special case in which agents share the same payoffs, the algorithm can be used to find an optimal solution. We present preliminary empirical results and discuss ways to further exploit POMDP theory in solving POSGs.
Eric A. Hansen, Daniel S. Bernstein, Shlomo Zilber
Added 30 Oct 2010
Updated 30 Oct 2010
Type Conference
Year 2004
Where AAAI
Authors Eric A. Hansen, Daniel S. Bernstein, Shlomo Zilberstein
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