In this paper we propose a formal specification of a persuasion protocol between autonomous agents using an approach based on social commitments and arguments. In order to be flexible, this protocol is defined as a combination of a set of conversation policies. These policies are formalized as a set of dialogue games. The protocol is specified using two types of dialogue games: entry dialogue game and chaining dialogue games. The protocol terminates when exit conditions are satisfied. Using a tableau method, we prove that this protocol always terminates. The paper addresses also the implementation issues of our protocol using logical programming and an agentoriented platform.
Jamal Bentahar, Bernard Moulin, John-Jules Ch. Mey