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EHCI
2001

Unconstrained vs. Constrained 3D Scene Manipulation

14 years 25 days ago
Unconstrained vs. Constrained 3D Scene Manipulation
Abstract. Content creation for computer graphics applications is a very timeconsuming process that requires skilled personnel. Many people find the manipulation of 3D object with 2D input devices non-intuitive and difficult. We present a system, which restricts the motion of objects in a 3D scene with constraints. In this publication we discuss an experiment that compares two different 3D manipulation interfaces via 2D input devices. The results show clearly that the new constraint-based interface performs significantly better than previous work.
Tim Salzman, Szymon Stachniak, Wolfgang Stürz
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2001
Where EHCI
Authors Tim Salzman, Szymon Stachniak, Wolfgang Stürzlinger
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