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2003

Triangle Mesh Compression using B-Spline Curves

14 years 1 months ago
Triangle Mesh Compression using B-Spline Curves
We present a new method to compress triangle meshes in a lossless manner. Triangle compression requires compression of the geometry (vertices) as well as the topology (connectivity). The method is loosely based on the Edgebreaker algorithm by Rossignac et al. in the sense that the traversal of the mesh is done the same way during compression. We use B-Spline curves to store, compute and predict the geometry or the vertices. We do not need to store the connectivity in our method unlike Edgebreaker. The resulting compressed files are roughly 10% smaller than that from Edgebreaker.
Anshuman Razdan, Vinodth Kumar Mohanam, Gerald E.
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2003
Where CISST
Authors Anshuman Razdan, Vinodth Kumar Mohanam, Gerald E. Farin
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