Sciweavers

MASCOTS
2004

Routing in an Internet-Scale Network Emulator

14 years 1 months ago
Routing in an Internet-Scale Network Emulator
One of the primary challenges facing scalable network emulation and simulation is the overhead of storing network-wide routing tables or computing appropriate routes on a per-packet basis. We present an approach to routing table calculation and storage based on spanning tree construction that provides an order of magnitude reduction in routing table size for Internet-like topologies. In our approach, we maintain a variable number of spanning trees for a given topology and choose the path between two hosts in each tree, choosing the shortest. We also populate offline a negative cache of actual shortest paths for source-destination pairs--typically a few percent of the total--where the lookups result in sub-optimal routes. We have implemented our technique in a popular network emulator, ModelNet, and show that our enhanced version can emulate Internet topologies 10
Jay Chen, Diwaker Gupta, Kashi Venkatesh Vishwanat
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2004
Where MASCOTS
Authors Jay Chen, Diwaker Gupta, Kashi Venkatesh Vishwanath, Alex C. Snoeren, Amin Vahdat
Comments (0)