This paper describes the concept, and previous realisations, of multi-perspective images in nature, art and visualisation. By showing how distortions have been used for visualisation, it motivates the use of multi-perspective images, which are similar in effect to object based distortions. A new API being developed to facilitate multi-perspective rendering is presented, with particular reference to its suitability for interactive applications. This API is demonstrated in a simple example of a multiperspective image, where five faces of a cube are shown at once. Further work necessary to make multi-perspective images for visualisation a reality is discussed.
Scott Vallance, Paul R. Calder