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2000

Taking Account of the User's View in 3D Multimodal Instruction Dialogue

14 years 16 days ago
Taking Account of the User's View in 3D Multimodal Instruction Dialogue
While recent advancements in virtual reality technology have created a rich communication interface linking humans and computers, there has been little work on building dialogue systems for 3D virtual worlds. This paper proposes a method for altering the instruction dialogue to match the user's view in a virtual environment. We illustrate the method with the system MID-3D, which interactively instructs the user on dismantling some parts of a car. First, in order to change the content of the instruction dialogue to match the user's view, we extend the re nement-driven planning algorithm by using the user's view as a plan constraint. Second, to manage the dialogue smoothly, the system keeps track of the user's viewpoint as part of the dialogue state and uses this information for coping with interruptive subdialogues. These mechanisms enable MID-3D to set instruction dialogues in an incremental way it takes account of the user's view even when it changes frequent...
Yukiko I. Nakano, Kenji Imamura, Hisashi Ohara
Added 01 Nov 2010
Updated 01 Nov 2010
Type Conference
Year 2000
Where COLING
Authors Yukiko I. Nakano, Kenji Imamura, Hisashi Ohara
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