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WISES
2003

Logical versus Physical Programming for Ubiquitous Applications

14 years 24 days ago
Logical versus Physical Programming for Ubiquitous Applications
— Ubiquitous computing provides services to users, according to their current situation. Interactions with such programs are as implicit as possible. We find among the applications the electronic supermarkets or the virtual guides for museums’ visitors. The majority of ubiquitous applications use a digital model of the physical world to compute the delivered services. With our approach the computations are done directly in the physical space. There’s no need to define a digital model of the physical environment. This note presents a physical programming environment dedicated to ubiquitous applications design. It also identifies a problem with the data addressing mode that can’t take into account the relative position of the moving entities.
Julien Pauty, Michel Banâtre, Paul Couderc
Added 01 Nov 2010
Updated 01 Nov 2010
Type Conference
Year 2003
Where WISES
Authors Julien Pauty, Michel Banâtre, Paul Couderc
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