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NIPS
1998

Scheduling Straight-Line Code Using Reinforcement Learning and Rollouts

14 years 24 days ago
Scheduling Straight-Line Code Using Reinforcement Learning and Rollouts
The execution order of a block of computer instructions can make a difference in its running time by a factor of two or more. In order to achieve the best possible speed, compilers use heuristic schedulers appropriate to each specific architecture implementation. However, these heuristic schedulers are time-consuming and expensive to build. In this paper, we present results using both rollouts and reinforcement learning to construct heuristics for scheduling basic blocks. The rollout scheduler outperformed a commercial scheduler, and the reinforcement learning scheduler performed almost as well as the commercial scheduler.
Amy McGovern, J. Eliot B. Moss
Added 01 Nov 2010
Updated 01 Nov 2010
Type Conference
Year 1998
Where NIPS
Authors Amy McGovern, J. Eliot B. Moss
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