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ESA
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Algorithms
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ESA 2010
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Computing Pure Nash and Strong Equilibria in Bottleneck Congestion Games
14 years 16 days ago
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www-i1.informatik.rwth-aachen.de
Bottleneck congestion games properly model the properties of many real-world network routing applications. They are known to possess strong equilibria
Tobias Harks, Martin Hoefer, Max Klimm, Alexander
Real-time Traffic
Algorithms
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Bottleneck Congestion Games
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ESA 2010
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Improvement Dynamics
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Strong Equilibria
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Added
09 Nov 2010
Updated
09 Nov 2010
Type
Conference
Year
2010
Where
ESA
Authors
Tobias Harks, Martin Hoefer, Max Klimm, Alexander Skopalik
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