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CRIWG
2009

Enacting Collaboration via Storytelling in Second Life

14 years 16 days ago
Enacting Collaboration via Storytelling in Second Life
This work presents a collaborative educational game, Time2Play, developed in Second Life, which allows the creation of stories in a collaborative fashion, offering a new form of expression in education. This game is projected for children from 7 to 12 years old, enabling them to express their creativity and imagination by creating and enacting stories of their own. The proposed game can become a resource for implementing collaborative projects in school activities.
Andréia R. Pereira, Katia Cánepa, Vi
Added 09 Nov 2010
Updated 09 Nov 2010
Type Conference
Year 2009
Where CRIWG
Authors Andréia R. Pereira, Katia Cánepa, Viviane David, Denise Filippo, Alberto Raposo, Hugo Fuks
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