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ICALT
2010
IEEE

Spatializing Social Practices in Mobile Game-Based Learning

14 years 16 days ago
Spatializing Social Practices in Mobile Game-Based Learning
The objectives of this paper are to explore the characteristics of patterns of participation in social and gameplay spaces outside the classroom of 10 fifteen-year-olds engaging in mobile game-based learning, and to determine whether there are gender differences in their use of social and game-play spaces. The data indicate some evidence of gender differences in their use. The boys in the study tended to engage in mobile game-based learning more than girls in game-play spaces. The girls tended to use the social space more than the boys and were especially more active in their use of the ingame chat system. Keywords-mobile learning, game-based learning, space, social.
Susan Gwee, Yam-San Chee, Ek-Ming Tan
Added 09 Nov 2010
Updated 09 Nov 2010
Type Conference
Year 2010
Where ICALT
Authors Susan Gwee, Yam-San Chee, Ek-Ming Tan
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