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CGF
2008

The Visual Computing of Projector-Camera Systems

13 years 11 months ago
The Visual Computing of Projector-Camera Systems
This state-of-the-art report focuses on real-time image correction techniques that enable projector-camera systems to display images onto screens that are not optimized for projections, such as geometrically complex, colored and textured surfaces. It reviews hardware accelerated methods like pixel-precise geometric warping, radiometric compensation, multi-focal projection, and the correction of general light modulation effects. Online and offline calibration as well as invisible coding methods are explained. Novel attempts in super-resolution, high dynamic range and high-speed projection are discussed. These techniques open a variety of new applications for projection displays. Some of them will also be presented in this report. Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation I.4.8 [Image Processing and Computer Vision]: Scene Analysis I.4.9 [Image Processing and Computer Vision]: Applications
Oliver Bimber, Daisuke Iwai, Gordon Wetzstein, Ans
Added 09 Dec 2010
Updated 09 Dec 2010
Type Journal
Year 2008
Where CGF
Authors Oliver Bimber, Daisuke Iwai, Gordon Wetzstein, Anselm Grundhöfer
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