Sciweavers

CORR
2007
Springer

An Approximation Algorithm for Shortest Descending Paths

13 years 11 months ago
An Approximation Algorithm for Shortest Descending Paths
A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a polyhedral terrain. We give a simple approximation algorithm that solves the SDP problem on general terrains. Our algorithm discretizes the terrain with O(n2 X/ ) Steiner points so that after an O n2 X log nX -time preprocessing phase for a given vertex s, we can determine a (1 + )approximate SDP from s to any point v in O(n) time if v is either a vertex of the terrain or a Steiner point, and in O(nX/ ) time otherwise. Here n is the size of the terrain, and X is a parameter of the geometry of the terrain.
Mustaq Ahmed, Anna Lubiw
Added 13 Dec 2010
Updated 13 Dec 2010
Type Journal
Year 2007
Where CORR
Authors Mustaq Ahmed, Anna Lubiw
Comments (0)