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ICPR
2002
IEEE

Hexagonal Image Representation for 3-D Photorealistic Reconstruction

15 years 18 days ago
Hexagonal Image Representation for 3-D Photorealistic Reconstruction
A new data structure for representing the color of rays from multiple-view images is presented. The structure is a hexagonal tessellation generated from a buckyball. Using the structure, the captured colors are represented as pixel values of a hexagonal image, and the image is finally saved as a compressed normal image after a simple transformation without loss of connectivity. A surface light field data generating algorithm based on image-based scheme is also presented. It assigns color for each vertex of the reconstructed surface using the structure. The experimental results show the algorithm yields the surface light field data in a short time. In addition, photorealistic rendered views are obtained from arbitrary viewpoints.
Hidenori Sato, Hiroto Matsuoka, Akira Onozawa, Hit
Added 09 Nov 2009
Updated 09 Nov 2009
Type Conference
Year 2002
Where ICPR
Authors Hidenori Sato, Hiroto Matsuoka, Akira Onozawa, Hitoshi Kitazawa
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