Sciweavers

TEDU
2008

'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents

13 years 11 months ago
'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents
The Killer Phrase game is a digital role-playing game where the player is the moderator of a discussion between two debating robots. In this article, the design steps for the creation are explained, such as building the simulation model, designing sub-games, implementing dialogues starting from a script, and testing and tuning the game. Concluding, advantages and disadvantages of the virtual game compared to a `real' role-playing game are discussed.
Ulrike Spierling
Added 15 Dec 2010
Updated 15 Dec 2010
Type Journal
Year 2008
Where TEDU
Authors Ulrike Spierling
Comments (0)