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TOG
2008

Interactive procedural street modeling

13 years 11 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street graph. A user can interactively edit a street graph by either modifying the underlying tensor field or by changing the graph directly. This framework allows to combine high- and low-level modeling operations, constraints, and procedural descriptions. CR Categories: F.4.2 [Mathematical Logic and Formal Languages]: Grammars and Other Rewriting Systems I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism I.6.3 [Simulation and Modeling]: Applications J.6 [ComputerAided Engineering]: Computer-Aided Design (CAD)
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&
Added 15 Dec 2010
Updated 15 Dec 2010
Type Journal
Year 2008
Where TOG
Authors Guoning Chen, Gregory Esch, Peter Wonka, Pascal Müller, Eugene Zhang
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