We present an adaptive, hierarchical Hh-multiresolution reconstruction algorithm to model shell surface objects from a matched pair of triangulated surfaces. Shell surfaces are an interval of contours of trivariate functions with prismatic support. In the H-direction, a hierarchical representation of the scaffold is constructed. For any adaptively extracted scaffold from the hierarchy, a sequence of functions in the h-direction (regularly subdivided mesh) is constructed so that their contours approximate the input shell to within a given error . The shell surfaces can be made to capture sharp curve creases on the shell while being C1 smooth everywhere else. Using an interval of isocontours of smooth trivariate spline functions, rather than a pair of inner and outer surface splines, one avoids the need for interference checks between the inner and outer surface boundaries. 2001 Elsevier Science B.V. All rights reserved.
Chandrajit L. Bajaj, Guoliang Xu, Robert J. Holt,