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CG
2002
Springer

A Structure for Modern Computer Narratives

13 years 11 months ago
A Structure for Modern Computer Narratives
In order to analyze or better develop modern computer games it is critical to have an appropriate representation framework. In this paper a symbolic representation of modern computer narratives is described, and related to a general model of operational behaviour. The resulting structure can then be used to verify desirable properties, or as the basis for a narrative development system.
Clark Verbrugge
Added 17 Dec 2010
Updated 17 Dec 2010
Type Journal
Year 2002
Where CG
Authors Clark Verbrugge
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