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PRESENCE
2010

Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment

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Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is the mental workload associated with their use and there is significant effort and training required to effectively control them. In this paper, we present two studies assessing how mental workload of a P300-based BCI affects participants’ reported sense of presence in a virtual environment (VE). In the first study, we employ a BCI exploiting the P300 event-related potential (ERP) that allows control of over 200 items in a virtual apartment. In the second study, the BCI is replaced by a gaze-based selection method coupled with wand navigation. In both studies, overall performance is measured and individual presence scores are assessed by means of a short questionnaire. The results suggest that there is no immediate benefit for visualizing events in the VE triggered by the BCI and that no learning about the l...
Christoph Groenegress, Clemens Holzner, Christoph
Added 29 Jan 2011
Updated 29 Jan 2011
Type Journal
Year 2010
Where PRESENCE
Authors Christoph Groenegress, Clemens Holzner, Christoph Guger, Mel Slater
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