This paper describes development of a wind display system for the TreadPort virtual environment locomotion interface, which is cumulatively known as the TreadPort Active Wind Tunnel (TPAWT). Computational Fluid Dynamic simulations and experiments with a scaled model test-bed of the system has resulted in a combination of passive and active controls capable of controlling wind speed and angle acting on a user in the environment. Development of the full scale TPAWT system is then described, which requires consideration of system geometry, integration, packaging, wind loads, and instrumentation.
Sandip D. Kulkarni, Charles Fisher, Eric R. Pardyj