: Enrollment in Computing Science university programs is at a dangerously low level. A major reason for this is the general lack of interest in Computing Science by females. In this paper, we discuss our experience with using a computer game construction environment as a vehicle to encourage female participation in Computing Science. Experiments with game construction in Grade 10 English classes showed that females enjoyed this activity as much as males and were just as successful. In this paper, we argue that: a) computer game construction is a viable activity for teaching higher-order thinking skills that are essential for Science; b) computer game construction that