In this work, we present the systematic incorporation of Kinesthetic Learning Activities (activities with movements and sensations), into the Computer Science 1 course. We detail the different activities and their use in the course. We evaluate student results in relation to their final grades in the course. Moreover, we include opinions of students that participated in the experimentation. Based on students' results, we appreciate a higher degree of course achievement, that is, students who achieve an exceptional result (86% or more points) in comparison with traditional courses.