Human saccade is a dynamic process of information pursuit. Based on the principle of information maximization, we propose a computational model to simulate human saccadic scanpaths on natural images. The model integrates three related factors as driven forces to guide eye movements sequentially — reference sensory responses, foveaperiphery resolution discrepancy, and visual working memory. For each eye movement, we compute three multi-band filter response maps as a coherent representation for the three factors. The three filter response maps are combined into multi-band residual filter response maps, on which we compute residual perceptual information (RPI) at each location. The RPI map is a dynamic saliency map varying along with eye movements. The next fixation is selected as the location with the maximal RPI value. On a natural image dataset, we compare the saccadic scanpaths generated by the proposed model and several other visual saliency-based models against human eye move...